![]() ![]() This includes all the affix information, item information, monster information, treasure classes, etc. CoreData.mpq - This MPQ contains most of the interesting game client data. I think the files in this MPQ are probably platform specific, but I haven't spent any time looking into the details of this MPQ. ClientData.mpq - This MPQ contains most of the game graphics related files. This MPQ includes the "Diablo III.exe", and various DLLs including the "bnet\". Unlike other MPQs, the contents of this MPQ are extracted to the. This directory includes the following MPQ files: base-Win.mpq - This MPQ contains the core executable files. In the Diablo 3 beta client, the core MPQ files are located in the following directory (for Windows clients): (Not sure about the site policies for external linking of private sites, so I didn't include a link, but you can google easily enough.) I've had no trouble extracting and patching Diablo 3 game files with this tool. The tool that I've been using for working with MPQ files is Ladik's MPQEditor. The MPQs do not store a version of the patched file! It's possible that the patched files are stored in the cache directory. When the game client is loaded, it loads the needed game files from the appropriate "core" MPQ, and then applies that patches one at a time in chronological order. This allows the patching mechanism to ensure that it does not attempt to patch a file that is not at the correct version level. Each file patch entry contains the MD5 of the file before the patch. When a file is patched, it can either be replaced in its entirety (if the changes are significant), or, more commonly, the MPQ will contain a BSDIFF of the file. The patch MPQ can also contain references to files that are to be deleted. When a patch is released, it will include one or more MPQ files which contain only the updated files. The MPQ files are also used for patching the client game files. It is optimized for read operations and uses hashing for quick file indexing. It is essentially an archive format that supports various compression techniques. The MPQ file format was developed by Blizzard and is used by all their games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |